
We aren't sure exactly what this is: the description on the site describes it in terms like "a brave experiment in I/O cinema" and "a crude videogame haiku about life, love & death." It appears to be for the iPhone platform, and the "EP" in the title suggests a short-form experience. Whatever it is, we desperately want to know more, as you will after you watch the teaser after the break.
[Via GameSetWatch]
Continue reading Capy's latest: Sword & Sworcery EP, a 'brave experiment in I/O cinema'
Capy's latest: Sword & Sworcery EP, a 'brave experiment in I/O cinema' originally appeared on Joystiq on Wed, 02 Dec 2009 18:00:00 EST. Please see our terms for use of feeds.
- VideoGamer (70/100): "James Cameron's Avatar: The Game is easily one of the best movie licensed games I've ever played, but at the same time it's not good enough to stand alone as a must-own title. While the presentation is great and the combat generally enjoyable, the missions leave a lot to be desired - and there's little of the sense of wonder that the movie promises."
- IGN (68/100): "There's nothing disastrous here, and the RDA shooter side of things performs well enough to be occasionally enjoyable. The quest design, including both the main and side tasks, is about as generic as they come. Go here, collect this, plant these bombs, or kill this and then return to me."
- Game Informer (65/100): "These shortcomings are a shame considering the game's interesting gameplay twists. Avatar features a solid RPG element that unlocks new armor and upgraded weapons at a steady pace. Players also unlock new skills (i.e. buffs) that help spice up combat a little, but can't overcome the gameplay imbalances."
- GameSpot (55/100): "It's not a bad game, and portions of it are competent, if not quite remarkable. But Avatar wears thin quickly, and the story is too fragile to compensate for the deficiencies.
Metareview: James Cameron's Avatar originally appeared on Joystiq on Wed, 02 Dec 2009 17:00:00 EST. Please see our terms for use of feeds.
Solid gameplay, challenging platform puzzles, and a touch of wacky humour make Jak and Daxter: The Lost Frontier a good addition to Sony's much-loved series.

Score: 7.5 / good
Get the full article at GameSpot
Listen, LucasArts, we respect what you're doing here, we do. But please, for all our sakes, be careful. Listening to the internet is a slippery slope, one that ends in everyone hurling dung and racial epithets at each other. And if you don't agree with that, you're a Nazi.
Lucidity update adds checkpoints to address difficulty concerns originally appeared on Joystiq on Fri, 27 Nov 2009 12:00:00 EST. Please see our terms for use of feeds.
Where many terrible games just appear to be rush jobs, the folks working on Darkest of Days (which hovers between a 45 and 52 on Metacritic, depending on platform) seem to be a nice enough group just doing the best with what they had (which, of course, was not enough money, time nor manpower).
A compelling postmortem isn't going to make Darkest of Days a better game (it's a long ways off from that), but maybe it'll make us all slightly nicer people.
Darkest of Days postmortem has some bright spots originally appeared on Joystiq on Fri, 27 Nov 2009 18:00:00 EST. Please see our terms for use of feeds.

